Duration: April 2021 - August 2021

Course: Google UX Design Certificate

My Role: UX & Visual Designer

Joyful App

Mobile App: Joyful is a dance learning app for dancers at all levels, especially beginners.

Problem: Dance beginners often come to learn at the studio with varying backgrounds in music theory and visual learning.

Goal: Joyful dance app will help users learn and improve in dance through visual and music guides that enhance their pick up.

User Research

In my research goals, I wanted to understand dancers’ motivations, their end-to-end dance process, and common challenges they face in growing their craft.

I conducted interviews with 8 participants, and synthesized the data through an empathy map. Here I discovered the primary user group to be avid beginners with challenges in learning a new dance.

Pain Points

  • Musicality

    Dance beginners feel confused when the instructor teaches by counts.

  • Full Class

    A popular studio class fills up quickly, and if they’re not standing up front, it’s hard to see the instructor’s moves.

  • Not Getting Moves

    It’s a challenge picking up new dance moves they haven’t done before.

  • Too Fast

    Beginners need a way to learn at their own speed.

Melody - Avid Beginner

Problem statement:

Melody is an avid beginner who needs  different ways visualize dance and comprehend music because they might have varying levels of understanding in visual learning and music theory.

Persona

Wireframes

Mockups

In the lofi prototype, almost all users had difficulty finding a specific class.

So I made a few changes:

  1. added search

  2. exposed levels tabs

  3. replaced “Classes” icon with a universal search icon

In the hifi prototype, almost all users expected magnify by pinch-to-zoom.

So I made a few changes:

Instead of requiring users to drag the focus box, dragging or double-tapping anywhere leads to zoom.

Refined Mockups

Takeaways

Impact

Joyful dance app works to add the joy back into learning a new dance.

“This has a lot of detailed features in it like the different sections, eight counts, instructions, and I think it’s pretty well organized for a beginner like me to learn from it. I like the simplicity of it.”

- Usability Test Participant

What I learned

In designing Joyful dance app, I learned so much! I learned design always improves when you put the user first, when you actively work toward inclusion, and when you focus on accessibility. I’ve also learned that design thinking should be prioritized over pure aesthetics, but if you can balance both, it’s a win-win.

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